Rorek's Soul State 2-Katashi Phocas

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Rorek
The Watchman of Time


Joined: 25 Jun 2008
Posts: 214

34 Skill Points

Items:
1 Deterrence
1 Soul State 3
1 Deception
1 Katashi Phocas

PostPosted: Tue Jul 13, 2010 12:40 am    Post subject: Rorek's Soul State 2-Katashi Phocas Reply with quote
Level: Soul State 2

Soul State Name: KATASHI PHOCAS

Soul State Description: A serious of intricate seal taller than himself forms on the air/ flat surface and glow with an aura corresponding to the character summoned. (Kana/Black, Maemi/Green, Una/Silver)

Soul State Ability: Grants the ability to summon three very Humanoids creatures with their own unique abilities. Only one can still be summoned at any specific time, to switch between them he would have to dispatch one before summoning another, but that can be taxing if done irresponsibly at this stage. All three have inhuman speed, strength, reflexives, and senses (Spiritually adaptive) whilst all being mentally linked to each other and Rorek himself.

Name: Kana



Personality: Lax and Nonchalant

Ability: Kana has grown as a swordsman; his movements at this level are more than capable of keeping up with multiple seated Shinigami. His skill is undeniable, though not a mastery yet, he has his own unique style skill level comparable to Zanjutsu Tier 4. His walking cane is made out of a very strong alloy which is especially sharp to the touch and is now able to cut through tough spiritual materials with ease.

Now the truth to his power is hidden in every strike his cane makes with an inanimate object. After a strike, Kana is able to cause the area/object to erupt in a medium size explosion. Kana does have some control of when the object will explode, as of now he can stall an explosion for 5 minutes if he chooses. Kana has now learned how to make explosion with out actually hitting anything, though this skill sometimes backfires in his own face. It’s a very strong concentrated explosion which he isn’t invulnerable to unlike the other explosions which have no effect on him.

Strengths:
• His explosions are stealthy, it’s hard to see them coming.
• The explosions are relatively strong

Weaknesses:
• Currently unable to create huge numbers of separate explosion.
• Explosion can back fire on him.
• Explosion effects all in vicinity.

Name: Maemi



Personality: Energetic and Cheerful

Ability: Maemi’s ability as a hypnotist has grown and had double in strength along with his ability to mess with the minds of those who are weak willed. His abilities extend through eye contact as well as his voice, His voice still being more effective than eye contact alone. But when both are combined, the effect is greatly extended.

He can give others minor to severe headaches for extended periods and cause medium optical illusions, and make others sleep/forget (Npc). He can take over the minds of the weak bending them to his will with no opposition (Npc).

Maemi's specialty is messing with the perspective of others using optical illusions. When he does this his opponent’s depth perception becomes all wonky and impaired. Strong opponents are only affected temporarily. He can now project small illusion that changes the appearance of the environment also throwing off their opponents. These illusions are no taller than a medium size tree and no wider than two small industrial dumpsters.

He has an intellect that is revered but he still holds his own in battle. Hand to hand combat is something he refrains from showing unless needed and his skill is comparable to Hoz Tier 3.

Strengths:
• Able to interfere with the mind of others.
• Create separate illusions.

Weaknesses:
• If faced with an opponent who has a stronger reiatsu than him, Most of his abilities become severely weaken if not void (except his speciality which is only weakened).

Name: Una



Personality: Uber Shy, Compassionate, Pacifist.

Ability: Una is still a pacifist and her power dwells in healing and protecting which gained a boost. Una can create barriers (4 simultaneously) capable of protecting 6 allies each excluding herself. Her barriers can now stretch over two two-story buildings and conceal/contain all spiritual activity within as long as the spiritual pressure isn’t more than double her own. The double layering of her barriers are increased, she is now even able to make a triple layer barrier for an even stronger lasting protection.

Her ability to heal has increased; she can now heal from a larger range of injuries as well as multiple people at a single time. Injuries ranging from minimal to medium amount of damage are healed in almost no time depending on the severity, but there is still a price to her healing ability. Once healing is complete, Una is automatically exhausted and therefore dispatched from a fight.

Una still possesses no direct offensive abilities, but her speed is one not to be trifled with as it’s comparable to Sonido Tier 3. Her sensory type acts similar to that is the Spirit Thread Tier 1 but with a much further range.


Strengths:
• Her barriers makes her quite a team player and being able to double even triple layer them gives them immense strength even at this level.
• Also she can now further conceal those inside the barriers.
• Her Barriers are both strong from either side making it an efficient prison.

Weakness:
• No offensive abilities what so ever.
• If using healing ability she can no longer participate in a specific battle.

-----------------------------------------------------------------------
Soul State Strengths:
• Versatile, Rorek have many options depending on who is summoned.
• His summons all have the reiatsu signature of a human but upon closer inspection its that of a high level seer.
• His summonses have a mind of their own and can act freely.

Soul State Weakness:
• Repeated summoning drains Rorek reiatsu reserves.
• Once one is damaged, even when dispatched from battle they still need to recover before re-entering another battle.
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~Rorek Ambrosius - Soul Seer~
Peius - fictum Animus , vestri intentio mos nunquam vindicatum radix.


Last edited by Rorek on Sun Jul 18, 2010 3:39 am; edited 3 times in total
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Tarka
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PostPosted: Tue Jul 13, 2010 5:13 pm    Post subject: Reply with quote
Doesn't seem too bad, just a continuation of the previous state, but there's several things I'm not too keen on here:

- Being able to summon two at once, can we withhold this? Considering the increased abilities, it seems a little like overkill.

- Una's ability to cloak things and also add false images is a big no, it's adding way too much way too soon.

In addition to these two, could you please work on your spelling and grammar, the whole thing seems rather rushed in style, especially the lack of commas and other punctuation!
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Rorek
The Watchman of Time


Joined: 25 Jun 2008
Posts: 214

34 Skill Points

Items:
1 Deterrence
1 Soul State 3
1 Deception
1 Katashi Phocas

PostPosted: Tue Jul 13, 2010 9:19 pm    Post subject: Reply with quote
Tried to fix the grammar and punctuation, also I removed the addition to Una's ability to cloak things, thats fine by me.

-As to the multiply summoning, that was something that I wanted to keep. But if your uncomfortable with it we can work something out to even it out.
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~Rorek Ambrosius - Soul Seer~
Peius - fictum Animus , vestri intentio mos nunquam vindicatum radix.
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Tarka
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PostPosted: Tue Jul 13, 2010 10:32 pm    Post subject: Reply with quote
If you really want to keep the two-at-a-time part of the ability, you're going to have to quite seriously scale back the other abilities. They're too powerful to be had together at the moment!
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Rorek
The Watchman of Time


Joined: 25 Jun 2008
Posts: 214

34 Skill Points

Items:
1 Deterrence
1 Soul State 3
1 Deception
1 Katashi Phocas

PostPosted: Sat Jul 17, 2010 5:13 am    Post subject: Reply with quote
I made the changes, will keep the boost and lose the double summoning to some other time down the line.
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Peius - fictum Animus , vestri intentio mos nunquam vindicatum radix.
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PostPosted: Sat Jul 17, 2010 2:36 pm    Post subject: Reply with quote
Okay one last question!

Quote:
He can now project small illusion that changes the appearance of the environment also throwing off their opponents.


How small are these illusions? Like creating obstacles that the opponent would try and step around?

(Oh and also, how does the ability go along with his other soul states? Would dual-using them cause some problems reiatsu-wise?)
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Rorek
The Watchman of Time


Joined: 25 Jun 2008
Posts: 214

34 Skill Points

Items:
1 Deterrence
1 Soul State 3
1 Deception
1 Katashi Phocas

PostPosted: Sun Jul 18, 2010 3:35 am    Post subject: Reply with quote
Quote:
He can now project small illusion that changes the appearance of the environment also throwing off their opponents.


Well your right, its just like that, no taller than a medium size tree and no wider than two small industrial dumpsters. Um only way I could think of classifying it at the moment.

Quote:
(Oh and also, how does the ability go along with his other soul states? Would dual-using them cause some problems reiatsu-wise?)


Well dual using doesn't cause any problems reiatsu-wise, that would be too much of a hassle and defeat the purpose of having this soul state. More harm than good I would say, but as stated in the description it does take a lot out of him to initially perform and to summon others.
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~Rorek Ambrosius - Soul Seer~
Peius - fictum Animus , vestri intentio mos nunquam vindicatum radix.
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PostPosted: Sun Jul 18, 2010 9:54 am    Post subject: Reply with quote
Okay then, [STAMP]
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